SMH: Australians Gouged by Video Games Prices


Well, in an article that should shock no one, Australians are paying too much for video games [smh] (both online and retail).  This will come as no shock to anyone who has ever been overseas – and applies to many other markets equally, especially automotive (cars in the US are typically half the cost of cars in Australia).

There are a number of economic, geographic and political factors, but this is where regional encoding really becomes anti-competitive.  If importing the games directly nets a significant price reduction, then regional encoding is anti-competitive.

Forcing consumers to buy locally due to a region lockout prevents free market acquisitions (which would force distributors to set realistic RRPs in line with other countries).

In other news, another warning to be careful when using popular social networking site Facebook as it evidently still can track user’s activities – even when not logged on [zdnet].

This is an extension of an ongoing controversy for Facebook users which began late last year and surrounds the ‘Beacon’ application (optionally installed by users).  I find it interesting that Facebook developers would see the need to broadcast the habits of Facebook users publicly – what is the motivation here?

Lastly, it’s been an interesting week. 

Stay tuned for some interesting rants about BizTalk developer tools in Visual Studio 2005 (and why are using VS 2005 in the day and age of Visual Studio 2008?).

Also: please don’t forget to vote in either blog posting below.


About Rob Sanders

IT Professional and TOGAF 9 certified architect with nearly two decades of industry experience, 18 years in commercial software development and 11 years in IT consulting. Check out the "About Rob" page for more information.

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